This mode was intended to be released at the same time as the full version but ended up being postponed until further notice to relax the amount of stress that was being put on the servers, which made things confusing for people waiting for free version. Additionally, to make things even more confusing, there was a special version supposedly available for free to Playstation Plus subscribers that would feature all of the modes but just with a few tracks and vehicles. This was a terrible start for the game and reflected poorly on Evolution Studios after Sony stuck their neck out for them with the delays. Lots of games are delayed it’s a common thing, but few games go through the stages of delay that Driveclub did with multiple delays and a still being riddled with bugs at launch. Next on the list is the disaster of a launch. So the identity of Driveclub was never very solid or easily explainable, and while that didn’t interfere much with initial sales, it definitely had an impact on Driveclub’s longevity as other more well-defined racers chipped away at its fan base. The controls were said to feel more arcade-y though, and admittedly they did turn out to be more accessible and have a much more shallow learning curve than the typical simulation game, but again, not quite arcade-level accessibility either. The tracks and cars looked great but more like something you would see in a simulation game that was focused more on realism and immaculate detail than the lively amusements you would find in arcade racers. And for fans of that genre, the style of tracks that were available in Driveclub didn’t really have the imagination or character that they would typically expect in those games. Gran Turismo has had that audience more than satisfied for a long time, and if you’re not going to beat them, whats the point in competing for that audience? Well, eventually, when developers would speak about Driveclub, they started describing it as a simulation arcade racer hybrid, featuring the best of both worlds, but again, who really wants that? If you want an established arcade-style racing franchise with great presentation and high production values, there are already several Need For Speed style games out there. But why would that need to exist exclusively on Sony’s platform in the first place? At first glance it looks like a competitor to the driving simulation behemoths Gran Turismo and Forza that have defined that genre for their respective consoles for a long time. Lots of things happened to Driveclub, but it does boil down to two major things: first and foremost, as we touched on earlier, it was kind of hard to explain who Driveclub was for. To answer this question we need to go over two major blunders with some smaller mistakes within them. So what happened? Why haven’t we see more of this game that impressed so many with its visuals, sound design, and controls? What the hell happened to Drivelcub? This was probably helped by the fact that this was so early in the PS4’s life and there were so many PS4’s being sold with a relatively small library, but nevertheless Driveclub ultimately sold well. That’s not to say many players weren’t interested though, as Driveclub’s generous controls with a simulation look did climb up the sales charts to be one of the PlayStation 4’s best selling games for quite a while afer the time of its launch. What could go wrong? The game looked great and sounded great, although among the titans like Forza and Gran Turismo, it was hard to figure out exactly where it fit in. Developed by Evolution Studios under the publishing umbrella of Sony Computer Entertainment themselves, Driveclub seemingly had everything going for it when it was announced back in 2013 at the PS4 reveal press conference.Īfter all, Evolution Studios had a decade of racing games under its belt, most recently including the excellent Motorstorm series on the Playstation 3. These days, gaming is full of lots and lots of games with promising beginnings that came and went without really realizing their potential as a franchise for one reason or another, and it’s likely that they will sink further and further into the void of obscurity as time goes on.
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